![]() HumanIK is Autodesk's character animation tool for creating in-game animation. Beast can be integrated into game level editors to give level designers a more accurate representation of the final look of a level. a preview that represents much closer to what the player will see. ![]() It offers physics-based rendering for more natural lighting, and Open Shading Language support for better lighting effects and a more accurate preview render- i.e. The Gameware Navigation API is compatible with certain major gaming platforms.īeast 2014 is the latest version of Autodesk's tool for designing in-game lighting. Character and obstacle avoidance, dynamic NavMesh, swappable sectors and Unreal Engine 3 are supported out of the box. Gameware Navigation features automatic NavMesh generation to help with pathfinding and path following in complex game environments. With source code access and an extensive API, it allows extensive customization of AI within a game. Gameware Navigation 2014 is an application used for the creation and application of AI within the game engine.
0 Comments
Leave a Reply. |